Riot Games has shed light on esports plans for its free-to-play first-person shooter VALORANT.
The developer says competitive integrity, accessibility, and authenticity are the central pillars of its plans for VALORANT’s esports, and that it is aiming to make the title attractive to aspiring pro players with a “merit-based competition.”
Riot has stressed that it wants to “let VALORANT grow naturally”, and that it isn’t “looking to force anything too quickly without knowing what’s best for esports fans.” To this end, the developer says it has talked with more than 100 esports organisations while developing its community guidelines, which will help third-party tournament organisers run successful events in-keeping with the games’ ethos.
Discussing the news Senior Director of Global Esports at Riot Games, Whalen Rozelle, said:
“We’re overwhelmed by the initial interest and excitement in VALORANT. We have massive dreams for what this game can be as an esport, and we’re excited to embark on this long esports journey with our players. Our primary focus early on will be forming partnerships with players, content creators, tournament organizers, and developers – unlocking them to help us to build the VALORANT ecosystem.“
AYO.NEWS says:
Its good to see Riot has been getting so much feedback from organisations and is focused on building a healthy competitive community for VALORANT. Of course, we’ll have to wait and just how deeply the developer involves itself with the emerging esports ecosystem…
Staying with Riot Games, yesterday we reported the developer has partnered with DreamHack to launch a new Northern League of Legends Championship (NLC), while the day before it also announced the $200K Teamfight Tactics: Galaxies Championship.
AYO.NEWS says features the opinion of the author and does not necessarily reflect the views of Pentagon Digital Limited.
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