Japanese esports content provider PlayBrain has secured USD $6 million in a Series A financing round.
The round saw BITKRAFT Esports Ventures as a returning investor, and brings PlayBrain’s total funding since launch to $8 million. Buddy Marini, Founder and CEO of Mangamo, has also been appointed as a member of PlayBrain’s advisory board.
According to the company, the new capital will be used to grow its footprint, expand into more esports and entertainment properties, and double down on its support on leading the creative direction, operation, and commercialisation of Riot Games’ League of Legends Japan League (LJL).
A full-services esports tournament and media company, PlayBrain helps brands and publishers reach fans via large-scale event production and marketing. Its partnership with LJL is now in its second year, and has helped the league set viewership records.
PlayBrain also counts major names like Activision Blizzard, EA, Bandai Namco Entertainment, Twitch, Supercell, Alienware, and Intel as clients.
Discussing the news Playbrain Founder, Mike Sheetal, said:
“PlayBrain helps global games and brands reach Japanese audiences by producing market-leading esports events and by creating our own portfolio of major esports platforms and formats, tailored to the Japanese market.
”Although the Japanese esports market had a late start in comparison to the rest of the world, the esports market in Japan is expected to grow 250% over the next four years. We are proud to play an integral role in establishing and building the esports market in Japan and helping it gain more ground in the global esports industry.”
While BITKRAFT Founding General Partner, Malte Barth, added:
“We not only saw the momentum and growth of the Japanese esports market as a whole but also witnessed PlayBrain’s instrumental role in establishing the esports-ecosystem in Japan. We are very excited to be backing the next phase of growth with this financing and our active support.
“If you are a brand or publisher that wants to get your foot in the door in the Japanese esports market, PlayBrain is undoubtedly the go-to-partner.”
PlayBrain also recently soft-launched taiyoro.gg, a media platform that houses esports content that introduces esports culture and entertainment to Japanese esports fans.
AYO.NEWS says:
Japan is something of an anomaly when it comes to esports – despite being a world leader in video games, it has been slow to embrace competitive multiplayer esports. But, this means companies like PlayBrain still have a vast field of opportunity in front of them, and we’re sure they’ll put this latest investment to good use.
As we reported earlier this year, the Japanese government is also keen to promote the local esports industry, and has unveiled ambitious plans to boost the sector.
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